![]() ![]() Methods: Survey responses were collected from 6353 high-school students aged 12 to 18. The purpose of this study is to investigate the relationship between bullying victimization and PVG as mediated by the presence of internalizing and externalizing problems. Although research has investigated the relationship between bullying victimization and various addictive behaviors, the impact of bullying on problem video gaming (PVG) remains largely unexplored. Background: Adolescent victims of bullying are more likely to experience a range of mental health problems.
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